@startuml
sprite $ghost_small [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000001111111111111111111000000001111100000000
0000000BFFFFFFFFFFFFFFFFFFF2000000AFFFFFB0000000
0000000BFFFFFFFFFFFFFFFFFFF2000000AFFFFFB0000000
0000000BFFFFFFFFFFFFFFFFFFF2000000AFFFFFB0000000
0000000BFFFFFFFFFFFFFFFFFFF2000000AFFFFFB0000000
0000000BFFFFFFFFFFFFFFFFFFF2000000AFFFFFB0000000
0000000BFFFFFFFFFFFFFFFFFFF2000000AFFFFFB0000000
000000034444444444444444444000000024444430000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000068888888888888888888888888888888860000000
0000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000
0000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000
0000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000
0000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000
0000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000
00000009DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD90000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000BFFFFFFFFFFFF60000006FFFFFFFFFFFFB0000000
0000000BFFFFFFFFFFFF60000006FFFFFFFFFFFFB0000000
0000000BFFFFFFFFFFFF60000006FFFFFFFFFFFFB0000000
0000000BFFFFFFFFFFFF60000006FFFFFFFFFFFFB0000000
0000000BFFFFFFFFFFFF60000006FFFFFFFFFFFFB0000000
0000000AEEEEEEEEEEEE50000005EEEEEEEEEEEEA0000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV_GHOST_SMALL(_alias) ENTITY(rectangle,black,ghost_small,_alias,DEV GHOST_SMALL)
!define DEV_GHOST_SMALL(_alias, _label) ENTITY(rectangle,black,ghost_small,_label, _alias,DEV GHOST_SMALL)
!define DEV_GHOST_SMALL(_alias, _label, _shape) ENTITY(_shape,black,ghost_small,_label, _alias,DEV GHOST_SMALL)
!define DEV_GHOST_SMALL(_alias, _label, _shape, _color) ENTITY(_shape,_color,ghost_small,_label, _alias,DEV GHOST_SMALL)
skinparam folderBackgroundColor<<DEV GHOST_SMALL>> White
@enduml